The next Trumpeter Games Night is Friday March 2, 2012

Trumpeter Tabletop Games Society
January Games
Important News Bulletin:
Because of the renewed interest in the “Full Meal Deal” this offer
has been extended to our January Game night. Anybody still wanting
this deal, this will be the last chance. For 55 dollars- no
entrance fee on gaming nights, full admission to the convention and
a renewal of your membership.
1) GAME: Sci-Fi Tank
Combat
HOST: Eric Hotz
SCALE: 1/285th
RULES: Modified(1979)
MAATAC*
PLAYERS: 4+ Players
SCENARIO: MAATACGladiatorial
Combat. Players take one tank each, of their choice, andthen hunt
down the other player's tank in a free-for-all
everyone-vs-everyonegame. If destroyed, players take a new tank, of
their choice, andre-enter the game. Points are scored for destroying
enemy tanks. The value of tanks used in the game is subtracted from
tank values destroyed,and the player with the highest total at the
end of the game wins.
PRIZES: 1st PlacePlayer will receive a $20
gift certificate from Imperial Hobbies; 2nd PlacePlayer will receive
a $5 gift certificate from Imperial Hobbies.
*Multi-functional Armed & Armored Tactical Attack Computers
2) GAME: 1830
*HOST*: Bill Dixon
*SCALE*: N/A
*RULES*: 18xx
*PLAYERS*: 4-6
We will be trying out the Mayfair Games re release
of the classic 1830
game to see if they improved or broke the
game. other 18xx games willbe
available if this game fills up.
3) GAME : WWII Tank Challenge
HOST : Chris Bell
SCALE
:3mm
RULES :The General's Tank Challenge
PLAYERS : 2 - 6
SCENARIO :In the pre-purge era ofSoviet tank tactics evolution,
Higher Echelon CO's would challenge each other to tank duels usinga
platoon of tanks in a free for all. The object is to see how many
tanks youcan kill. This was a way to see who had the best tactics
and skills.Andshine before the General. Each player will start off
with a platoon of T34'sand compete against the other players to rack
up the most kills.
4) GAME: Weird West
HOST: Lisa Smedman
SCALE: 28mm
RULES: Legends of the Old West, plus a card-based
initiative system(the one from Rules With No Name), plus "weird
west" homebrewbeasties
PLAYERS: up to 6 (maybe as many as 8 if
people bring their own minis)
SCENARIO: There's more than just
dirt and rotting timbers in the"Lucky 13" mine. There's...
something. Something immensely valuable.And maybe a varmit or two,
so you'll want to have your six shooter handy toplug 'em with.
There's also unstable rock, sinkholes, and utter darkness. Butif you
beat the other posses to the motherlode, you'll be rich beyond
yourwildest dreams!
Western figurines will be provided, but if
you'd like to bring alongyour own posse of 6 to 8 figures (painted
only!) you can have a customizedposse. Cowboys, Mexican banditos,
saloon gals, Chinese railway workers, lawmen,Civil War draft
dodgers, preachers -- all would all be appropriate, or youcould have
a mix of all of the above. We'll create the posses at start of
game.Rules are easy and will be taught.
5) GAME : WWII Air
Combat
HOST : John Westra
SCALE : 1/300
RULES : CheckYour
Six!
PLAYERS : 2 - 6
SCENARIO : To be determined.
6)
GAME : Warhammer 40K
HOST : LintonHarrison and Lee Baxter
SCALE : 28mm-ish
RULES : Random standard scenarios
PLAYERS :
Single
SCENARIO : Help save the diverse fauna of the universe
fromthe rapacious advances of the Imperium. Armies of 1500 pts using
standard FOC.